XBOX KINECT PRODUCT LAUNCH
Kinect for Xbox was the biggest video game console launch in history, selling 8,000,000 units in 60 days. We created two huge phases of the campaign: One large promotional blitz for E3, and then informational digital elements for launch. We created countless webpages, facebook apps, videos and digital experiences that helped sell Kinect to the world.
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We also created a nationwide tour, headed by a mobile vehicle that invited people to try out the technology and then share their experiences and a game promotion on Facebook that gave people a taste of the gameplay and invited them to bring their friends together.
ACCOLADES: Communications Arts 2011, Webby Honoree
The best way to sell the technology is through the games. So we created a facebook experience for Joyride, a game where you're encouraged to break the rules, invited our fans to give out "driving violations" for their social media transgressions.
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Hey, it’s always fun to claim that you have a small part of history.
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